#Oceans

We hacked a fun solution to fundraise for Oceans’ most pressing challenges.

Ocean Day - Plastic Day - Climate Week

June 8-July 26: An Epic one-team hack to inspire donors and save our Oceans from plastics!

The team leveraged Art + 3D/VR/Gaming/AI to inspire donations for Ocean preservation this summer, when everyone is at the beach!

Try out their game, Ocean’s Treasures!

Game Demo, Winners Announced

Turn Artworks into Icons for Causes

A new kind of hackathon in line with the UNESCO Ocean Decade.

With the support of leading organizations like Unity (3D game engines), Green Earth Carbon Solutions (Carbon Credit Platform), 3rd Culture Creative (Artist production), GenHax (the Growth Marketplace), Piosh (NFT-based certification), and select artists from the “Art to Save the Planet” exhibit (At the Oculus, NYC, April 2024).

$10,000

Inspired by UNESCO’s Ocean Decade themes, we want to fund the following organizations:

#Plastic Free July

Rebecca Prince-Ruiz

Art Tech Rise, the first Hackathon that turns Artworks into Icons for Causes.

  • Participants

    Solve important challenges

    Build your skills

    Get hiring visibility

  • Companies

    Engage around crucial challenges

    Brand while impacting

    Learn innovative tech

  • Artists

    Inspire others

    Get wider recognition

    Change (with) art

  • Nonprofits

    Engage Tech

    Brand to new audiences

    Fundraise

An angler fish for the Ocean.

Artwork by Matty Austin, an NYC Artist who worked with Izzy Church at 3rd Culture Creatives.

Think twice before dropping plastic in the Ocean…

The most amazing team

Launched in a rush, we got close to zero participants. 🌟 Then Lewis, Grant, Tina, Yizzar and others made it all possible. 🌈

Not only they developed a game with no supervision and very limited experience, but they went on to produced a finished game for 4 more weeks than anticipated!

Lewis became team lead after he consistently showed up in our initial onboarding and mentor events, when no one else did. One person can save the game, litteraly!

Share the news with friends

Feel free to share this short video with anyone who might want to help raise funds:

  • Anyone you know who likes a fun game and doesn’t like to pollute.

  • Tech Artists, 3D Designers, Game developers

  • Other designers and technologists,

  • Nonprofit employees who’d like to support

We can all be Oceans’ ambassadors.

Interested in participating?

ATR’s hackathons are remote. All sub-events (Onboarding, Launch, Pitch, Team meetings, Mentor meetings…) will be accessible remotely.

Next hack: October 2024. Theme: Create awareness and fundraising for nonprofits excelling at carbon capture in our Oceans!

  • Quoting UNESCO: “Healthy oceans and seas are essential to our existence. They cover 70 percent of our planet and we rely on them for food, energy and water. Yet, we have managed to do tremendous damage to these precious resources. We must protect them by eliminating pollution and overfishing and immediately start to responsibly manage and protect all marine life around the world.”

    Teams will solve a challenge: their goal is to imagine how to bring this website’s visitors to donate thanks to a 3D, potentially AR/VR, first-person gaming experience. Visitors will be brought to a page from where a 1 to 5-minute immersive experience will be accessible and will inspire them to donate to 2 Ocean preservation nonprofits. See details about the 4 challenges here.

    The Ocean Decade provides a convening framework for scientists and stakeholders from diverse sectors to develop the scientific knowledge and the partnerships needed to accelerate and harness advances in ocean science to achieve a better understanding of the ocean system, and deliver science-based solutions to achieve the 2030 Agenda. The UN General Assembly mandated UNESCO's Intergovernmental Oceanographic Commission (IOC) to coordinate the preparations and implementation of the Decade.

  • Participants create Teams. Teams tackle Challenges by proposing Solutions. Teams meet, work, network, and have fun by doing! “A rewarding experience”

  • Mentors are tech experts, or business experts, who join for 3 to 8 hours total for the whole weeks of the Hack, and connect with one or more Team(s).

  • Choose their primary goals for sponsoring, so that their organization gets the right reporting and their employees (if any) may be engaged for the proper results and KPI, as chosen by the sponsor.

  • Solutions are what is produced:

    • Prototypes of games or 3D visual experiences that leverage the main artwork chosen as theme for the hackathon, and other artworks potentially free for use.

    • These prototypes should preferably contain functional code or no-code samples, and elements of designs created by the teams.

    • They are produced in open-source mode or for the benefit of the artist, the cause and related nonprofit

    • Art Tech Rise isn’t making profits on the donations, but on the sponsorship fees from the partnering organizations.. However, Art Tech Rise covers the donation and certification costs by requiring a fee of 8-10% of the donations amounts.

  • Besides having fun, impac ing a cause and getting to know some of the best Experts and Rising Star in your field (You if you finish this hack!!), here is what we can do, in absence of financial prize:

    • Visibility with sponsors during pitch and networking with mentors

    • ⁠Dedicated social media posts about the winning team and their videos

    • A free month with Apply Wiz: personal intros for the winning team to hiring managers in-network

    • participants: commitment for part time availaiblity for the 2 weeks in June.

    • mentors: commitment for 3 hours, or 8 hours at any time during the hack weeks You choose.

    • sponsor: commitment for 1 hour of KPI sharing, 1 hour of employee invites, and as much event speaking or participation as appreciable or doable.

Causes we support

Our Sponsors